frenzysraka.blogg.se

Tweakmb diplomacy tavern keeper
Tweakmb diplomacy tavern keeper











tweakmb diplomacy tavern keeper
  1. #Tweakmb diplomacy tavern keeper update#
  2. #Tweakmb diplomacy tavern keeper code#

>For every dead soldier in my army, we took with us atleast one. >I take all the recruits and send them to blitz the walls of Yalen >Unfortunately, I can only deploy 260 soldiers on the field at once, while the Khergit garrison of Yalen consists of 500 or so >During wartime against the Khergits, I decided to ignore the Marshalls call and head down to Yalen to liberate it from the Khergit >I have set my horizon upon expanding my personal empire within this kingdom, I require another town. >I am a businessman and employ thousands of calradians all across the Swadian Kingdom >I have a massive garrison in Uxkhal consisting of 800 elite troops, they're so loyal that they barely require any upkeep

tweakmb diplomacy tavern keeper

>Harlaus and our noble Marshals has led the Swadian Kingdom to victory over the Vaegir and Nords, and successfully reconquered much of the land the Khergit barbarians have taken from the peoples of Calradia Same anon as from some days ago about the Big Beautiful Reinforced Wall of Uxkhal: Thus, even though they outnumber me 73 to 58, my score is higher, so I feel confident I can beat them (and have won against worse odds in the past). … 7 rhodok veteran crossbowmen (level 20), … … 17 rhodok veteran spearmen (level 19), …

tweakmb diplomacy tavern keeper

… 7 rhodok trained crossbowmen (level 15), … … 10 rhodok trained spearmen (level 14), … So, to use an example from a battle I'm about to fight, if they've got… I use the wiki to look up the levels of all of their unit types, and then I add them all up, and see if their score is higher than mine. I use a formula when deciding whether to attack a given enemy. Just always remember to pick your battles. Whether you're male or female shouldn't matter. Search mission templates for "lt, 1, 0", there's 12 instances of it.

#Tweakmb diplomacy tavern keeper code#

I assume the submod isn't intended to be save game compatible anyway so you can just delete the whole block of code for tripping.

#Tweakmb diplomacy tavern keeper update#

Also I planned to write a super simple script that would make the same small change to the text file that would work with any version of ACoK, then it wouldn't need to be done again if there's another update and people could use old versions without tripping if they wanted to. That might seem dumb, but keeping the changes extremely minimal ensures that only the one text file needs to be changed and that it's definitely save game compatible. That's because instead of just removing all the tripping code, I made a small change to one line to make sure tripping never happens (I essentially changed "do if random number is less than some number that depends on your athletics skill" to "do if 1 is less than 0"). when you build, there'll end up being some warning spam about variables not being used in mission templates. Tweakbro's Warsword: !pA5ETB7D!v3FOXElTq-hDToBG6QVtAzeLgO-saWafMlQYP8XFJVEįlails, upstab, crouching and more for Warsword/Tweakbro's Warsword: Module system decompiler and PoP/ACoK/1257 AD/CIA source files: !tEAmwZYS!ZL8IQAvQaM3SE7aubY6TuvVtFhLBZBJI7X3icE4fsT4 !lw0nkThD!Fi1am6YqNGOuWE93ZDzoNiqxqDukFkpRuJzIeuyy9-c >How to implement upstab, 1h upstab, crouching, pike bracing READ THE PASTEBIN BEFORE ASKING QUESTIONS. mbg/ - Mount & Blade General Anonymous 06:42:16 Post No.













Tweakmb diplomacy tavern keeper